The Modern Era
The Modern Era
- When: February 1st, 1800 STC — Day 1 of the campaign
The Big Three
The continent is dominated by three aggressive superpowers constantly maneuvering for hegemony:
| Nation | Role | Character |
|---|---|---|
| Eldemar | Wealthy, industrialized instigator | Trying to reunify the alliance by force |
| Sulamnon | Fierce, magical counterbalance | Primary rival; home of Meren Lynti Ermazi |
| Falkrinea | Massive northern giant | Endless manpower; home of Peleset Harata |
Smaller Splinter States like Abnazia and Tetra survive through diplomacy and formidable defensive militaries. Everyone expects another continental war — it is simply a question of when.
Technological and Magical Revolution
The integration of magic and machinery (magitech) has led to an explosion in civil infrastructure:
- Magical trains connecting the continent
- Telegraph systems enabling rapid communication
- Improved firearms reshaping warfare
- Mass literacy and a booming middle class
The Spread of Magical Training to commoners has broken the Noble Houses' monopoly. Magic is no longer the domain of elites — it is an academic discipline taught in sprawling academies.