Brew Alchemy
Brew Alchemy
A Magic Move. Requires the target Alchemical Recipe and an Alchemical Material Cache.
When you spend 1 Time Slot and an Alchemical Material Cache to brew an elixir or concoction, roll +Mental.
- 10+: Your brewing is flawless. The elixir is potent and stable.
- 7-9: You successfully stabilize the mix, but choose a complication: it consumed extra rare reagents (costing extra Funds), it requires a dangerous fictional compromise to finish, or you suffer a Wound from desperate, toxic late-night cramming.
- 6-: A narrative complication ruins the batch, wasting the Cache entirely. The Time Slot is spent, and the GM makes a Hard Move.