Blood Magic

Blood Magic

Blood Magic deals with the manipulation of a person's life force, usually using the target's (or caster's) own blood as a proxy. Ritual sacrifice, powering spells through one's own health, improved enhancement rituals, and bloodline theft all fall under this discipline.
Classification: Specialization Parent School: Alteration

Technique Glyph Doctrine

Doctrine Pair: Anker + Kreis

Blood Magic emphasizes life-linked shaping with high backlash and consent/safety implications.

Fictional Permission

When you hold Blood Magic in your Grimoire, you have specific fictional positioning.

Blood Magic CAN:

Blood Magic CANNOT:

The Core Matrix

This specialization's live-casting access follows its Technique Glyph doctrine.

Geometric Scaling (Mana Track Box Costs)

When determining the cost of a spell, the GM uses this scale. Each example uses live notation: Intent -> School -> Glyph -> Scale -> Tags.

(For detailed sensory information and theoretical deep-dives, refer to Schools Lore)

Core-school glyph sets by training level: Alteration#The Core Matrix.