Alchemical Bomber
Alchemical Bomber
A Playbook Move for The Tinkerer
When you throw an alchemical concoction as a weapon, treat it as casting a Destruction Spell. Roll +Calculation.
- 10+: It explodes flawlessly without harming any allies in the blast radius.
- 7-9: It explodes, but you must choose to catch an ally in the radius, reduce the damage, or put yourself in a bad spot.
- 6-: The GM makes a Hard Move.