Combat Magic

Combat Magic

Combat Magic is not a standalone discipline — it is a category of practice and casting philosophy applied to spells from multiple schools. It refers to spells optimized for battle: fast casting time, high power output, and minimal preparation. In current play, casting follows Technique Glyph declarations (Intent -> School -> Glyph -> Scale -> Tags).
Classification: Specialization Parent School: Projection

Technique Glyph Doctrine

Doctrine Pair: Stoss + Anker

Combat Magic specializes in pressure lanes, burst tempo, and denial shaping.

Fictional Permission

When you hold Combat Magic in your Grimoire, you have specific fictional positioning.

Combat Magic CAN:

Combat Magic CANNOT:

The Core Matrix

This specialization's live-casting access follows its Technique Glyph doctrine.

Geometric Scaling (Mana Track Box Costs)

When determining the cost of a spell, the GM uses this scale. Each example uses live notation: Intent -> School -> Glyph -> Scale -> Tags.

(For detailed sensory information and theoretical deep-dives, refer to Schools Lore)

Core-school glyph sets by training level: Projection#The Core Matrix.