Conjuration
Conjuration
Conjuration creates ectoplasmic constructs for various purposes. Force projectiles, force fields, tangible illusions, instant walls, and floating discs all fall under this discipline.
Classification: Specialization Parent School: Dimensionalism
Technique Glyph Doctrine
Doctrine Pair: Anker + Fluss
Conjuration emphasizes pull-through materialization and persistence control across dimensional seams.
Fictional Permission
When you hold Conjuration in your Grimoire, you have specific fictional positioning.
Conjuration CAN:
- Create physical barriers that block line of effect and physical attacks
- Launch solid force projectiles that deal blunt trauma
- Create tangible versions of illusions (when combined with Illusionism)
- Lift and transport heavy materials economically
Conjuration CANNOT:
- Create permanent matter (constructs evaporate when the spell ends or is broken)
- Create living, thinking beings (conjured creatures are just ectoplasmic puppets unless combined with Animation)
- Generate elemental energy like fire or lightning (that's Projection)
The Core Matrix
This specialization's live-casting access follows its Technique Glyph doctrine.
Geometric Scaling (Mana Track Box Costs)
When determining the cost of a spell, the GM uses this scale. Each example uses live notation: Intent -> School -> Glyph -> Scale -> Tags.
- Trivial (0 Ticks): Ectoplasmic gripper for small objects.
Shape grasping tendril -> Dimensionalism -> Faden+Gitter -> trivial effect, near range, hand volume, short - Regular (1 Tick): Full-body ectoplasmic buffer.
Raise ectoplasmic buffer shell -> Dimensionalism -> Gitter+Kreis -> standard effect, self range, body envelope, short - Hard (2 Ticks): Hover disc for caster and gear.
Forge hovering platform -> Dimensionalism -> Gitter+Anker -> hard effect, near range, platform area, sustained - Complex (2 Ticks): Instant bulwark across a hallway.
Raise thick ectoplasmic wall -> Dimensionalism -> Kreis+Gitter+Hohl -> complex effect, near range, corridor section, short - Miracle (4+ Ticks): Humanoid puppet with faux autonomy (still needs Animation for true minds).
Weave humanoid ectoplasmic chassis -> Dimensionalism -> Kreis+Gitter+Anker -> miracle effect, near range, person-sized, sustained
(For detailed sensory information and theoretical deep-dives, refer to Schools Lore)
Core-school glyph sets by training level: Dimensionalism#The Core Matrix.