03 Character Creation

Creating a character for Apprentices is about defining who they are and how they will survive the gruelling, cutthroat environment of the Academy.


What is a Mage?

Before you build your character, you need to understand what it means to be a mage in the world.

The Gift

Not everyone can use magic. The ability to sense, draw upon, and shape mana is an innate biological trait, you either have it or you don't. Roughly one in every twenty people is born with a mana reservoir large enough to cast even the simplest spell. Of those, only a fraction ever receive the rigorous training required to become a true mage. Your character is one of those rare few who both possesses the gift and has secured a place at a prestigious academy.

Mages in Society

The role of mages has changed dramatically in recent decades.

Archmages

Above ordinary mages, there exist rare individuals known as Archmages: mages who have achieved mastery in multiple fields of magic to such a degree that they can rival or surpass dedicated specialists in each one. There is no formal institution that grants this title. It is earned purely through reputation. Your character is, needless to say, very far from this level.

How Do People See Mages?

The answer depends entirely on who you ask:

Group View of Mages
Commoners A mix of hope and suspicion. Academy graduates earn excellent wages, but a mage who snaps could burn down a city block. Many parents dream of their child testing positive for the gift.
The Nobility Resentful and threatened. The old Houses see commoner mages as thieves stealing their birthright. They still hold immense political power and will use it to remind "new money" mages of their place.
The Military Invaluable assets. The state views trained mages as strategic weapons. Generous scholarships often come with mandatory military service clauses buried in the fine print.
The Church Watchful and wary. The Church holds the sole legal authority over Soul Magic and Necromancy. Any mage who dabbles in forbidden arts will find Templars at their door.
Criminals A goldmine. Magical talent is highly prized by smuggling rings, assassin guilds, and underground fighting pits. A desperate student drowning in debt is an easy recruit.

Career Paths for a Mage

The Academy doesn't just teach you magic, it certifies you for a profession. Upon graduation, common career paths include:

The Dangers

Being a mage is not glamorous. It is dangerous:

You Are Not a Hero (Yet)

Your character is a first-year student. You are not a legendary archmage. You struggle with homework, you can fill your Mana Track casting one good spell under pressure, and you probably can't afford a proper lunch. The world is vast, terrifying, and does not care about your potential. That is what makes this interesting.


Follow these steps to build your Academy student.

Step 1: Background

Your background defines where your character came from before arriving at the Academy. It shapes your social standing, your connections, and the skills you bring to the table. Choose one background from the list below.

Each background provides:

Motivation

After choosing your background, write down a one-sentence motivationwhy is your character at the Academy? Are they fulfilling a family obligation? Chasing forbidden knowledge? Running from something?

Generic Core Backgrounds

Background Starting Bonus Connection
Noble Scion +3 Attribute Points House Name (political influence, 1/session)
Magical Lineage +1 free level in any core school (see 05 Magic System) Family Mentor (magical advice, 1/arc)
Street Rat Strong social adaptability in underworld scenes Underground Contacts (black market, 1/session)
Scholar's Child Strong recall for study-heavy scenes Library Access (restricted archives, 1/arc)
State Orphan +1 Willpower, +1 free level in Physical State Network (bureaucratic blindspots, 1/session)
Military Brat +1 free level in Physical, starts with weapon Base Commander (military surplus/intel, 1/arc)
Prodigy Outstanding intuitive grasp of new magic Academic Patron (intervention, 1/arc)

If you are playing with a Setting Plugin (e.g. the Eldemar Plugin), additional localized backgrounds will be available.

Step 2: Choose a Playbook

A Playbook represents your starting archetype. It provides your base attributes, starting health limits, and gives you unique mechanical "Moves" that define how you interact with the world and magic.

Stacking Backgrounds and Playbooks

You will select both a Background (Step 1) and a Playbook. For example, you can choose the Street Rat background, but play The Prodigy playbook. This means you have the raw magical intuition of a Prodigy, but you apply it with the flavor and underground connections of a Street Rat!

Select one of the four Core Playbooks. Each playbook file contains everything you need for Step 3 and Step 5:

(Note: As you grow, you will be able to take Moves from other sources, including learning them from teachers).

Step 3: Attributes

Your character has 7 core Attributes. If you choose a Playbook, your array is already provided. If you are building from scratch, use the following:

Step 4: Magic Schools (Fluency)

As an Academy student, you have some basic training in magic.

Step 5: Playbook Moves

Look at your Playbook and choose 2 Playbook Moves. These define your unique mechanical edge, such as advanced combat tricks, social leverage, or unique magical talents.

Step 6: Academy & Derived Stats

  1. Choose 1 Mentor Professor: Pick exactly 1 Professor to be your mentor.
  2. Physical Health: You have a track of 7 Boxes. Earning wounds inflicts narrative complications and ongoing penalties on physical rolls.
  3. Soul Integrity & Sanity: Each has 10 Boxes.
  4. Matrix Strain Threshold: Calculation. This is your comfort limit for concurrent tags. Exceeding it means you are Pushing the Matrix and invites hard 7-9 choices.
  5. Ready Patterns: At scene start, mark 2 + highest of (Calculation, Memory) Glyphs as ready. Using known but non-ready glyphs in tense scenes adds one extra mixed-result pressure.
  6. Memorized Spells: You can keep a number of memorized formulas equal to Memory. Memorized formulas cast faster in fiction and reduce Mana Track cost by 1 (minimum 1).
  7. Downtime Codification: Keep a list of unstable but promising formulas. Between scenes, use Research Matrix and progression learning tools to stabilize them.

Economy ========================================= Playbook Templates