05 Magic System

Purpose: Magic is the physical act of shaping geometric structures in your soul and forcing raw atmospheric mana through them. This act is called Shaping. This document defines the live casting grammar, risk engine, and progression framework for Technique Glyph play.


1. Core Loop & Resolution

Magic runs through the standard PbtA flow: fiction -> move trigger -> fiction.

When you cast structured magic in danger, you trigger Shape the Matrix by declaring:

  1. Intent
  2. School
  3. Technique Glyph
  4. Scale (Effect, Range, Area, Duration)
  5. Tags

You then roll:

Domain Limits by School (Constraint First)

Each core school is defined by limits as much as capability:

If an intent violates school constraints, reject it in fiction or require explicit cross-school support and added cost/risk.

Mana Track (Fueling the Matrix)

Your Mana Track is:
4 + highest of (Calculation, Finesse, Willpower)

Typical costs:

If your track is full and you are forced to mark further ticks, each additional mark inflicts 1-Wound.


2. Technique Glyph Framework

Casting Grammar

All live structured casting uses:
Intent -> School -> Glyph -> Scale -> Tags

Baseline Technique Glyphs

Expansion Technique Glyphs

3. Tiered School Glyph Access

Technique glyph access is school-specific and cumulative.

School Tier 0 Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Projection Faden, Stoss +Puls +Kreis +Gitter, +Hall +Fluss +Schmiede
Alteration Faden, Schmiede +Fluss +Kreis +Stoss, +Band +Puls +Spiegel
Dimensionalism Faden, Gitter +Anker +Kreis +Fluss, +Schleier +Hohl +Siegel
Divination Faden, Hall +Puls +Kreis +Spiegel, +Gitter +Schleier +Fluss
Illusionism Faden, Schleier +Spiegel +Kreis +Hall, +Puls +Gitter +Stoss
Animation Faden, Puls +Band +Kreis +Schmiede, +Stoss +Hall +Gitter
Abjuration Faden, Wacht +Anker +Kreis +Siegel, +Hohl +Spiegel +Gitter
Soul Magic Faden, Hohl +Band +Kreis +Siegel, +Schleier +Hall +Spiegel

Locked design decision: Ward school (Abjuration) keeps native pair Wacht + Anker.


4. Casting Procedure

Step 1: Declare Intent + School + Glyph

State what you want in fiction, which school you are invoking, and which unlocked technique glyph you are shaping.

Step 2: Declare Scale

Declare Effect, Range, Area, Duration before rolling. GM sets Mana Track cost.

Step 3: Add Tags and Check Stability

Declare tags that matter in fiction (forceful, restraining, lingering, etc.).

You are Pushing the Matrix when:

On mixed results while pushing, expect hard choices (drop potency, absorb strain, accept instability).

Step 4: Roll Shape the Matrix

Resolve using Shape the Matrix.

Step 5: Between-Scene Stabilization

Use Research Matrix and progression moves to convert unstable field techniques into reliable spell formulas.


5. Matrix Collapse and Failure

7-9 Consequences (Hybrid Choice)

On a mixed success, the GM offers two fitting consequences (from collapse patterns and current glyph context); the player chooses one.

Baseline collapse menu:

  1. Channel Strain: take 1-Wound (2 for catastrophic scale).
  2. Structural Bleed: collateral environment harm.
  3. Resonant Echo: dangerous attention drawn.
  4. Bleeding Signature: persistent hazard tied to current school/glyph.
  5. Geometric Blindness: lock out the declared technique glyph for the scene.
  6. Monkey's Paw: intent manifests in a literal but harmful interpretation.

6- Hard Moves

On a miss, the GM makes a hard move that follows from:


6. In-Fiction Glyph Learning

Technique glyphs are learned through play, not only level-up:

Use the progression framework in 04 Progression for:

Out-of-tier provisional shaping adds exactly one extra pressure source (never multiple from that rule): +1 tick cost, mandatory mixed complication, or temporary instability.


7. Legacy Formula Compatibility

Legacy component formulas (older Function/Medium/Modifier notation) remain valid in play.

During migration:

This keeps current grimoires usable while the vault transitions.


Appendix: Quick Casting Card

1) Build Declaration

Intent -> School -> Glyph -> Scale -> Tags

2) Check Fiction + Cost

3) Roll

Shape the Matrix (+Finesse or +Willpower)

4) Resolve

5) Stabilize Later

Between scenes, codify recurring techniques via Research Matrix and progression moves.

Progression ================================================== Crafting