Playbook Template

[Playbook Name]

A brief description of this character archetype and their place in the Academy.

You are a 2nd-year student at the Cyorian Royal Magical Academy.


1. Origins

Pick 1. Your origin grants a Connection — a person, organization, or access you can leverage during play (frequency noted per origin).

OriginYou come from...Connection
[Origin A]
One-line flavor.
Connection name: verbatim resource, frequency.
[Origin B]
One-line flavor.
Connection name: verbatim resource, frequency.
[Origin C]
One-line flavor.
Connection name: verbatim resource, frequency.

2. Attributes

Fixed array. Sum +4.

Mana: 4 + Highest of (Calculation, Finesse, Willpower) = [ ] Boxes Ready Glyphs: 2 + Highest of (Calculation, Memory) = [ ]


3. Starting Schools

Baseline casting starts with your school-native starter glyph. You may hold a number of Mastered Spells in active recall equal to your Memory attribute.


4. Playbook Moves

Signature Move (auto-granted)

Signature Name: Full move text with fictional trigger and 10+ / 7-9 / 6- outcomes.

Choose 2 of 6


5. Starting Gear

  • [ ]

6. Bonds

Connections tie your Sanity to the world. Format: "I have a bond of [Emotion/Concept] with [NPC Name] because [Reason]."

  • Someone here [prompt] because...
  • Someone here [prompt] because...

7. Advancement

Fiction-first milestone hooks — the GM can use them when the player spends SP/IP or when a chapter closes. Growth shows in the story, not on a table. Replace with archetype-specific hooks.

  • [Archetype]'s core tension. What does this character want badly enough to change for?
  • The cost of growth. Who must they disappoint, or what must they give up, to get it?
  • The breaking point. What would make them stop being who they are, and what would that look like?