Divine Magic

Fictional Permission

When you hold Divine Magic in your Grimoire, you have specific fictional positioning.

Divine Magic CAN:

  • (Historically) Heal wounds flawlessly without anatomical knowledge.
  • (Historically) Damage souls, banish demons, and destroy undead with extreme prejudice.

Divine Magic CANNOT:

  • Be learned through standard Academy study.
  • Be relied upon in the modern era. Any player character utilizing "Divine Magic" is either an ancient being, using an Imperial Artifact, or secretly just a highly skilled Medical/Soul mage pretending to be a conduit of the gods.

The Core Matrix

Divine Magic is currently a support discipline, not a standalone Technique Glyph school.

  • It does not grant an independent Technique Glyph progression at this time.
  • Use Divine Magic as fictional positioning for relics, rites, and exceptional historical effects.
  • For active spell shaping, resolve effects through relevant core-school Technique Glyph tracks.

(For sensory detail and deeper theory, see Schools Lore.)