Eyebeast
Eyebeast
Category: Magical Beast / Aberration
Description
A terrifying aberration covered in multiple eyes of varying sizes.
Abilities
Capable of firing various debilitating magical rays from its many eyes, producing effects like paralysis, confusion, or energy damage.
Lore
A bizarre and highly lethal creature of the deep Dungeon.
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Mechanical Stat Block
Health: 8 Boxes
Mind Defense: 6 (Highly resilient to mental magic)
Armor: 1 Temporary Health Box (Tough hide)
Key Attributes (Dice Pools)
- Physical: Strength 2, Athletics 2, Acrobatics 3, Stealth 2
- Mental/Magical: Readiness 5, Willpower 5, Finesse 4, Calculation 4, Projection (Innate) 5
Attacks & Abilities
- Eye Rays: The Eyebeast rolls Finesse + Projection (9 dice). The successes determine the effect (choose one per round, or split successes across multiple rays):
- Paralyzing Ray: Target rolls Strength + Athletics vs successes. Failure paralyzes them for 1 round.
- Searing Ray: Deals Tier 3 magical fire damage (3 + excess successes).
- Disorienting Ray: Target suffers -2 to all pools next turn.
- 360-Degree Vision: The Eyebeast cannot be flanked or surprised. Its Readiness is always considered active.
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