Dragon
Dragon
Category: Sentient Magical Beast / Draconic
Description
Massive, ancient, winged reptilian apex predators covered in incredibly dense scales. Unlike their smaller cousins, the drakes, true dragons are solitary and immensely powerful.
Abilities
Dragons possess devastating breath weapons, physical might capable of leveling cities, and massive internal mana reserves. Their most terrifying trait is their near-total immunity to targeted magic.
Lore
Highly intelligent, notoriously arrogant, and deeply greedy, dragons are solitary creatures that hoard wealth. They are considered walking natural disasters. Notable dragons include Oganj—a legendary threat capable of fighting off entire armies—and Violeteye.
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Mechanical Stat Block
Health: 30 Boxes (Colossal, ancient apex predator)
Mind Defense: 12 (Near-impenetrable)
Armor: 10 Temporary Health Boxes (Dragon scales)
Key Attributes (Dice Pools)
- Physical: Strength 10, Athletics 8, Acrobatics 4, Hand-to-Hand 8, Weapon Combat 0, Stealth 1
- Mental/Magical: Readiness 8, Willpower 10, Finesse 6, Calculation 8, Memory 10, Projection/Alteration (Innate) 5
- Social: Intimidation 10, Leadership 6
Attacks & Abilities
- Boss Actions: The Dragon receives 2 independent actions per round.
- Devastating Melee: The Dragon rolls Strength + Hand-to-Hand (18 dice). It can split successes among up to 4 targets in melee range. Damage: 5 + Successes.
- Breath Weapon (Mana/Elemental): The Dragon rolls Willpower + Projection (15 dice). This is a Tier 5+ equivalent spell. Damage: 6 + Successes to all targets in a massive cone. Targets must roll Acrobatics + Readiness to halve the successes.
- Near-Total Magic Immunity: Spells of Tier 3 or lower simply dissipate against the Dragon's scales and natural aura. Tier 4 and 5 spells have their successes halved before applying effects.
- Aura of Terror: Any character entering the Dragon's presence must roll Willpower + Memory (Difficulty 8) or suffer a -2 penalty to all actions out of sheer primal terror.
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