Magic Missile
Magic Missile
Projection (Tier 1)
Mana Cost: 1
Requires: Projection 1
Difficulty: 6
A tiny, focused bolt of force designed to stun rather than kill. Used for sparring and non-lethal combat.
System: Roll Willpower + Projection vs difficulty 6. Requires 1 success.
On success: A tiny, focused bolt of force designed to stun rather than kill. Used for sparring and non-lethal combat.
Overcharge: Can be spent on standard enhancements (Scale) or Potency (+1 damage).
On failure: mana is lost.