Combat Roll

Combat Roll

Projection (Tier 2)
Mana Cost: 2

Requires: Projection 2
Difficulty: 6

The mage propels themselves with a burst of kinetic force, covering ground at supernatural speed while evading attacks.

System: Roll Willpower + Projection vs difficulty 6. Requires 2 successes.
On success: Propels themselves with a burst of kinetic force, covering ground at supernatural speed while evading attacks.
Overcharge: Can be spent on standard enhancements (Scale/Distance) or Potency (+1 defense during movement).
On failure: mana is lost.