Combat Prediction
Combat Prediction
Divination (Tier 3)
Mana Cost: 3
Chronomancy (Tier 3)
Requires: Divination 3
The mage perceives 3 seconds into the future, allowing them to predict enemy attacks and movements.
System: Roll Perception + Divination vs difficulty 6. Requires 3 successes.
On success: Perceives 3 seconds into the future, allowing them to predict enemy attacks and movements.
Overcharge: Can be spent on standard enhancements (Duration, Scale) or to apply the Hindered Status Effect (disorientation).
On failure: mana is lost.