Clot Command

Clot Command

Alteration Class (Tier 1)
Mana Cost: 1

The mage touches a bleeding wound and forces the blood to clot immediately, sealing the wound from the inside.

System: Roll Calculation + Alteration vs difficulty 6. Requires 1 success.
On success: Touches a bleeding wound and forces the blood to clot immediately, sealing the wound from the inside.
Overcharge: Can be spent on standard enhancements (Scale) or Potency (+1 healing).
On failure: mana is lost.