Chronomancy

Chronomancy

Classification: Specialization
Parent School: Divination Class

Chronomancy is an intensely theoretical and resource-heavy discipline. While true time travel is considered impossible, practitioners can manipulate localized time dilution, temporal stasis, and attempt to reconstruct the past or predict the future.

Specialization Rules

This is an advanced Specialization. To learn Spells (Powers) in this field, a mage must use their dot-purchase selections from the Divination Class skill track. Furthermore, specific spells within Chronomancy will explicitly require a secondary prerequisite (such as 1 or 2 dots in collateral Schools) to simulate the mixed-matrix required to cast them.

Progression

Acquiring dots and Powers here requires deep dedication. The spells are extremely potent but narrowly focused.

Example Powers

Tier Example Effect Description
Tier 1 Age Reading Determines the exact age, temporal history, and significant past events associated with an object or person.
Tier 2 Micro-Haste Accelerates the caster's localized time slightly, granting enhanced reflexes and movement speed for a few crucial seconds.
Tier 3 Moment's Pause Briefly halts localized time for a single object or small area, freezing it in place mid-air or mid-action.
Tier 4 Temporal Dodge Rewinds the caster's personal time by a fraction of a second to undo a fatal mistake or avoid an incoming attack.
Tier 5 Reversion Reverts an object or person to a previous state, effectively "healing" wounds or repairing shattered items by rewinding their timeline.

Lore Deep Dive

The Illusion of Time Travel:
True, grand-scale time travel (jumping back years to change history) is universally considered impossible by modern magical theory. What Chronomancy actually does is manipulate localized temporal flow—speeding up the caster's perception, slowing down an enemy, or freezing a specific object in stasis.

Predicting the Future & Reconstructing the Past:
When Chronomancers attempt to look backward or forward in time, they are technically using highly advanced Divination. These spells are not literal windows into time; they are incredibly complex analytical matrices that gather clues from the present environment and guess what happened or what will happen. Because of this, past reconstruction is often flawed, and future prediction is notoriously unreliable. The further out a Chronomancer tries to look, the more wildly inaccurate the "guess" becomes.

Design Boundaries

Chronomancy CAN:

Chronomancy CANNOT: