Sleight of Hands

Sleight

Category: Physical

Sleight (formerly Acrobatics/Agility) represents your fine motor control and manual dexterity. It is the attribute of thieves, stage magicians, and anyone who needs precise, steady hands. It governs your ability to pick pockets, palm small objects, and escape from tight bindings.

Common Uses

Specializations

Attribute Tiers

Tier Title Example Capability
1 Novice Butterfingers. Drops things easily and lacks fine coordination.
2 Competent Steady hands. Can tie complex knots, perform basic card tricks, and handle fragile items.
3 Skilled Cutpurse. Can pick basic locks, palm small items, and slip out of simple bindings.
4 Expert Master Thief. Can crack complex vault locks, disarm intricate traps, and steal items without being noticed.
5 Master Ghost Hands. Can dismantle magical triggers blindly, escape tight chains, and steal items off a person seamlessly.