Ranged Combat
Ranged Combat
Category: Physical
Ranged Combat (formerly Weapon Combat) covers your ability to accurately fire crossbows, mundane firearms (which exist and are deadly in this setting), or throw alchemical explosives and daggers. It is essential for those who want to deal physical damage from a safe distance without expending their precious mana reserves.
Common Uses
- Shooting: Firing a rifle, pistol, or crossbow at a distant target.
- Throwing: Accurately lobbing an alchemical bomb or a throwing knife.
- Sniping: Taking careful aim from a hidden, elevated position for maximum damage.
Specializations
- Firearms, Crossbows, Thrown Weapons, Sniping, Alchemical Bombs.
Attribute Tiers
| Tier | Title | Example Capability |
|---|---|---|
| 1 | Novice | Bad aim. Struggles to hit a stationary target at a distance. |
| 2 | Competent | Marksman. Can reliably hit targets with a crossbow or firearm in calm conditions. |
| 3 | Skilled | Sharpshooter. Can hit moving targets, account for wind, and throw explosives accurately. |
| 4 | Expert | Sniper. Can land headshots from extreme distances, shoot weapons out of hands, and fire rapidly with precision. |
| 5 | Master | Deadeye. Never misses. Can bank shots off surfaces, shoot projectiles out of the air, and hit targets while blinded. |