Mobility
Mobility
Category: Physical
Mobility (formerly Athletics & Acrobatics) is a measure of your gross motor control, speed, and agility. It covers everything from running and swimming to climbing, jumping, and dodging out of the way of incoming attacks or falling debris.
Common Uses
- Movement: Sprinting away from danger, scaling a sheer wall, or swimming against a strong current.
- Dodging: Evading area-of-effect spells, traps, or physical attacks.
- Parkour: Navigating the rooftops of Cyoria or tumbling safely from a fall.
Specializations
- Climbing, Sprinting, Swimming, Dodging, Parkour/Tumbling.
Attribute Tiers
| Tier | Title | Example Capability |
|---|---|---|
| 1 | Novice | Clumsy. Trips easily and tires quickly from running. |
| 2 | Competent | Active. Can climb fences, swim in calm waters, and sprint short distances. |
| 3 | Skilled | Athlete. Can vault obstacles, scale rough walls, and perform acrobatic dodges. |
| 4 | Expert | Gymnast. Can parkour through cityscapes, leap wide gaps, and dodge incoming projectiles. |
| 5 | Master | Untouchable. Moves with impossible grace, running on walls, leaping immense heights, and evading spells point-blank. |