Crafting

Crafting

Category: Mental

Crafting (formerly Linguistics) covers mundane engineering, tinkering, and the physical construction or repair of objects. While it does not cover magical enchantment itself, it is highly synergistic with disciplines like Animation (Golemancy) and Alchemy, as a magical construct is only as strong as its physical frame, and alchemical gear requires precise mechanisms.

Common Uses

Specializations

Attribute Tiers

Tier Title Example Capability
1 Novice Clumsy. Can do basic repairs like fixing a torn shirt or a broken tool.
2 Competent Tinkerer. Can maintain weapons, brew simple alchemical solutions, or carve basic golem frames.
3 Skilled Artisan. Can craft complex clockwork mechanisms, forge weapons, and build functional golems.
4 Expert Master Craftsman. Can design original alchemical recipes, construct intricate magical devices, and engineer large structures.
5 Master Artificer. Can create legendary artifacts, perfect homunculi, and manipulate exotic magical materials flawlessly.