Character Sheet Template

Looper: [Name]

Concept:
Mentor:
Background:
Anchors:
Study Points (SP): 0 / 0 Insight Points (IP): 0

Quick Cost Reference:


1. Attributes & Specializations

(Mark specializations next to the rating if applicable. E.g. "3 (History)")

Magical Rating Mental Rating Social Rating Physical Rating
Memory Academics Charm Might
Calculation Investigation Deception Mobility
Finesse Awareness Intimidation Sleight of Hands
Willpower Survival Insight Stealth
Crafting Society Melee Combat
Medicine Streetwise Ranged Combat

2. Derived Stats & Health Tracks

Max Mana: XX / XX (Calculated as: [Willpower + Calculation] x 5)

Mind Defense: XXX (Calculated as: Willpower + Highest of Divination or Ward)
Ongoing Spell Limit: XXX (Equal to Calculation rating)

The Body State (Physical Health)

Resets every loop. Take damage from top to bottom. Penalties apply to all dice rolls.

Persistent Integrity (Soul & Mind)

Does NOT reset between loops.
Soul Integrity: [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] (10)
Sanity: [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] (10)


3. Shaping Skills (Magic)

Core School Rating Known Spells (Powers)
Alteration
Projection
Dimensionalism
Divination
Illusionism
Animation
Abjuration
Soul Magic* (Requires Forbidden Knowledge)

Other Fields:

Active Specializations

(Only list the ones you have explicitly learned)


4. Traits & Masteries

Merits & Flaws

Mastered Spells

Cost: SP equal to Spell Tier. Max = Memory × 2.
Benefits: Cast silently/still, costs -1 Mana (min 1), and can be used as a reaction.


5. Inventory & Current Loop Notes

Funds Level:
Held Gear / Armor / Focus:

Loop Notes / Objectives: